Upload App To Testflight From Xcode

TestFlight is an official application test platform by Apple. ios news and ios application development experience. Your teammates will be able to install the app you just uploaded to their devices with TestFlight app on their iOS devices. As part of this initiative, apps containing bitcode are delivered. I have my app first version released in app store. let's see how to build and upload the app to App Store Connect. これで「作成」ボタンを押すと、マイAppの管理画面が出てきて上部にはTestFlightのタブが出ました。 アプリのアップロード. Upload your app to App Store Connect, test it, and then submit it for review and approval. Setting up Xcode iOS Builds Once the channel has been established (as shown in the screenshot above), you will see the new node (here it’s “markmacbook”) appear in the Jenkins console, and we are ready to configure the actual Xcode build using the Jenkins Xcode Plugin. ipa file from XCode This documentation is valid for: An *. In order to get your app into the hands of others, you'll first need to upload it to Apple's servers, so your builds are accessible in iTunes Connect. Since the builds to Apple’s TestFlight must be signed by a distribution certificate, and now we’re submitting and signing from a developer’s machine, any developer that can submit builds (which we’d like that to be all developers upon successful code merge) must have access to the distribution certificate. App should be ready for submission and pass the App Store. Continuous Integration and Apple's TestFlight For as long as developers have been creating apps in the Apple ecosystem, distributing prerelease (or ad hoc) versions of apps has been troublesome. Now let see the steps for inviting Internal Tester: Once the activation process is complete, the user will be listed in User and Roles section. As you receive feedback, you'll likely want to iterate and deploy changes and fixes. com command in Terminal, this uploaded the ipa to App Store Connect as Application Loader isn’t used anymore and was made redundant my Apple in the latest Xcode 11 release. Adding to Lata's answer, you can also go for VPS like http://www. Clone via HTTPS Clone with Git or checkout with SVN using the repository. Lucky for us, uploading our app gets us a lot closer to typical users. Build the IPhone Application (. Login into iTunes Connect. To become a tester, simply follow a developer's public link or the link in an email invitation a developer sent you. Since this will probably affect all developers who are submitting apps to the App Store (or TestFlight), I thought I would share this fix to help those developers in the future. This is the same if I install it from phonegap build or testflight. Testflight's extensive documentation is a plus point for this iOS emulator for PC. Then it will ask you choose the team. Deprecated: Function create_function() is deprecated in /www/wwwroot/autobreeding. ipa file to iTunesConnect. A guide on how to configure Jenkins CI on Mac OS X to build Android- and iOS Phonegap/Cordova apps deliver them to TestFlight/HockeyApp Install Xcode from the App. I want to download it in my mobile phone. It is that simple. It offers internal testing and external testing options. Go to your app settings in Itunes Connect. Get the app on a device, run the app, then check if the device has a crash report by e. Select the app you would like to submit and click Open. Disables Xcode’s “automatic signing” feature. ipa file to TestFlight, set the appropriate permissions, and update the installation on your device with the new build by visiting the TestFlight dashboard on your device. The external testers will receive an email directing them to use the TestFlight app on their iOS devices to accept the invitation. (Xcode or Application Loader 사용) - iTunes Connect에 ipa를 올릴때는 build number를 업데이트 하면서 올려야 한다. 20) Choose Export. [DX10] iOS iTunesConnec TestFlight beta entitlement. cannot use XCode to upload my build. Testers will install the TestFlight app for iOS, watchOS, and tvOS so they can use your beta apps and quickly provide feedback. Now I’ll explain how to do that, and also I can also recall this for future use. HowTo: Create an. Open the email with the original mail app. Once done go to My App section in Pre Release tab and select Internal Tester. Apps built with beta toolchains are acceptable for TestFlight submission. Unity3d Build to the App Store and use TestFlight for distribution. iOS 12 Programming for Beginners: An introductory guide to iOS app development with Swift 4. We build the app, sign it with a wildcard app ID and send the generated archive to the client so that they can sign it again with their production certificate and upload it. Deploying the app to your iPad or iPhone for testing The app is built and ready to be pushed out as an IPA. AFAIK there's no way around. ipa file is used to package iOS applications and then redistributed it through your end users, either internally for testing purposes while is on development or by the store platform (or outside it) when the app is in production. by Cory Bohon in Apple on January 28, 2015, 6:49 AM PST Using the new TestFlight application on iOS to install beta apps couldn't be. Up to 100 apps can be tested at a time, internally or externally. as long as its only for testflight, and not on the app store, it should be fine. You need to build - submit your app via Xcode to App Store, make sure you have proper icons embedded, otherwise, xcode will stop and warn you what you need to include for your app. First, review the Archive scheme settings and ensure the build configuration sets to Release (instead of Debug). Xcode includes the Swift compiler, Interface Builder, and tools to upload your app to the App Store. Go to certificates section -> all. My issue is that my iCloud account is already link to another iTunes Connect account ( which I use to publish and manage personal ap. For example the run step named Upload to TestFlight references the Fastlalne lane called deploy_staging. TestFlight gives you the option to upload additional builds and automatically notifies your test group when the build is active. Check the iTunes Connect website and navigate to the specific build. We experienced the following errors when attempting to upload our app to iTunes Connect. How to upload your iOS app to TestFlight for distribution/beta Step 1 - Set up your project in the App Store. Find "APP-SPECIFIC PASSWORDS" and click "Generate Password…" Enter a label for the password, "Impactor" or whatever you want, and click Create Copy and paste the generated password into Impactor's prompt for your account password. Then it will ask you choose the team. Do I now need to upgrade to xcode 9. Test your apps with the latest devices or the simulator in Xcode 11 to make sure they're ready to take advantage of the edge-to-edge displays by respecting safe areas, supporting adaptive layouts. 0, click on the left most Menu (Xcode) and select Open Developer Tools - Application Loader is. With TestFlight, developers simply upload a build, and the testers can install it directly from their device, over the air; Xcode: The complete toolset for building great apps. " which is at odds with the dev docs on beta versions. And add your testers emails. 10/18/2019; 3 minutes to read; In this article. Previously, releasing our app was a mission; deployment was a day long marathon. I learned from Apple Dev Support today that as of WWDC this Marketing Icon will need to be included on the Xcode side of things. I rename the folder Payload and then compress the. Xcode will take some time to upload the binary to the App Store Connect portal. The best part?. Create an App Id. If my understanding is correct, you need to upload a beta build to iTunes Connect in order to use TestFlight. Basically you get your testers to install the TestFlight app from the iPhone store, and it automatically sends you their device UIDs, which you put into your distribution profile. Xamarin iOS app only crashes when opened through TestFlight. *FREE* shipping on qualifying offers. Uploading the app to the App Store for use with TestFlight. xcodebuild: Deploy iOS app from Command Line It’s very common practice for iOS developers use Xcode to build, test, archive and upload app to we can distribute to testFlight for internal. Then, you simply choose “ Add a Build ” in TestFlight, drag and drop your ipa, add your release notes, and let the build upload. We're finally here. Reinteractive. It is preferred to use the reverse domain pattern to name the application e. ipa file generated by the build using the link expo gave me then proceeded to use xcrun altool --upload-app -f your-ipa. TestFlight is available to apps that target iOS8 or later. First things first, you’re going to need to add an app to iTunes Connect. Add Expo Build to Xcode A. Once our app is finally complete, we have to build it in a special way in preparation for uploading to the iOS app store. upload app to itunes connect (5). Select the Info tab and set the Bundle Identifier to match your App ID that you set up in the developer portal. However, after being bought out and integrated by Apple into iTunes Connect, I am not understanding how I would upload a build created by AppBuilder without owning a Mac and using Xcode (which I'm not doing and is the reason I chose AppBuilder). Developers can upload their apps, and testers can download them, over-the-air, straight to their devices. " which is at odds with the dev docs on beta versions. Welcome to the Apple Developer Program. Upload app symbols for server-side symbolication Keep your app archive for local symbolication Download debug symbols for bitcode apps. Now that you have the environment set up and ready, all you have to do is to export an. Then downloaded the. Choose to build your app for a Generic iOS Device. - *next day, still no email received. Once you send a user a TestFlight invitation, they must download the TestFlight app. Step 2 - Add your details to the App Store project. XCode for Windows 10. let's see how to build and upload the app to App Store Connect. Although, developers do still have to build the app. It's not the same without you. Basically there are two ways to submit your app to iTunes. Once you have selected iOS App Store, it will go over a couple of checks and validations to make sure you are not uploading a broken app. Modern versions of iOS and Xcode support something called sideloading, which essentially allows iPhone and iPad users to install apps and software onto their iPhone, iPad, or iPod touch directly from Xcode on a Mac, without having to go through the iOS App Store. Follow CompileSwift on Twitter: @CompileSwift Show Notes - Fully supports standalone watchOS applications - Application Loader has been removed from Xcode 11. The app will churn for a bit and then ask you whether you're deploying to the App Store or Testers (Ad Hoc). Mobile version support. User can click on install app from TestFlight If there is a new version available to the app it will overwrite the version you have in device. In order to submit an issue, the tester uses the main TestFlight app interface that corresponds with your application. framework is blank. The platform is connected with iTunes connect which is an App management platform for AppStore. @timarsha If you want to use TestFlight to test your app, you have to upload your ipa to iTunes Connect. [12:48:10]: Ready to upload new build to TestFlight (App: 765371329) [12:48:11]: Going to upload updated app to iTunes Connect [12:48:11]: This might take a few minutes, please don't interrupt the script. Previously, we could only run the app on a device directly connected via USB cable to our Mac running Xcode. It was time-consuming to build, test, archive and upload an iOS app from Xcode. 3をインストールした影響か、--upload-appオプションでiTunes ConnectへのSubmitに失敗するようになってしまいました。. TestFlight was the platform built for iOS beta testing. Part 1/2: How to. I had become so used to authoring my own prototypes (apps) without worrying about icons for TestFlight that I simply didn’t include them. But if we try to do it this is the result: The provisioning profile is made for distribution builds but your app is built for development. The issue, though, is setting this up within Xojo. TestFlight makes it easy to test beta versions of iOS, tvOS, and watchOS apps and provide valuable feedback to developers before they release their apps on the App Store. It was time-consuming to build, test, archive and upload an iOS app from Xcode. It’s pretty easy to archive your app in Xcode 6. You can't just add an Ad Hoc via Xcode anymore. now we need to upload production build app to App Store Connect for using TestFlight. HowTo: Create an. Learn about TestFlight. " The assets. Xcode generates a corresponding MDX file that you upload to the Citrix Endpoint Management server. Once everything is OK, you will see that the binary has been uploaded to the App Store Connect portal. The Xcode Organizer will launch, displaying any archives you’ve created in the past. TestFlight allows developers to push their apps to internal and external testers. com command in Terminal, this uploaded the ipa to App Store Connect as Application Loader isn’t used anymore and was made redundant my Apple in the latest Xcode 11 release. They appeared at the final step when uploading the archive using Xcode. Connect a test device running iOS 8 to your development machine and choose Archive from Xcode's Product menu to create an archive. Archive and upload your app using Xcode. I can validate a binary ok in xcode but cant upload in xcode or using application loader. In addition to this, the Mac is developing with apps that suit for Windows PC/Laptop. Build Xojo App. Previously, releasing our app was a mission; deployment was a day long marathon. How to “Sideload” an iOS App with iMazing. TestFlight is a tool that makes it quite easy for a developer/app owner to invite users for testing the pre-release version of iOS8 applications. Achieve the app and open Organizer. Once you've uploaded the build, check to make sure all the app information is ready. You need to build - submit your app via Xcode to App Store, make sure you have proper icons embedded, otherwise, xcode will stop and warn you what you need to include for your app. Select Certificates, IDs & Profiles-> App IDs-> [Plus Icon in upper right] Provide an App ID Description. pilot is used to upload an ipa to. I used to upload keychain files and provisioning-profiles files for Jenkins to build. The tester must launch the TestFlight app to update the installed version of their app. In order to use the TestFlight API, you need to get the api_token and team_token first. With about 400,000 apps added to its services, it has on its platform, about half the apps…. Or even to upload his app test flight: fastlane pilot upload --ipa PathToIpa. Adding New iOS Devices to Your Provisioning Profile HockeyApp helps you to collect the device IDs (UDIDs) from you testers, but has no access to your Apple ID, so you need to create or update your iOS provisioning profile with those UDIDs and create a new build with this profile, then upload that build to HockeyApp. If your app is restricted to the App Store (and you don't have any plans on developing an Android version in the future), my choice would be Apple's TestFlight due to the ease of setup, auto-provisioning profile management, and the same build that you use on it can go live on the App Store with the press of a button. App should be ready for submission and pass the App Store. To upload your app, click on the big blue Upload to App Store button on the right side. You’re now ready to archive upload your app to iTunes Connect. You can then either release it through TestFlight or submit it for review if you're happy with that build. Don't submit apps built with beta software including beta macOS builds. All your testers will get invitation to testflight and will be able to install your app and future. iOS 8 Beta Testing with TestFlight Prolific Interactive Beta testing is a crucial part of the product development process that reaps many benefits and insights for the quality, overall user experience, and market validity of your creation. Support for new TestFlight app needed due to Apple retiring testflightapp. You need to build - submit your app via Xcode to App Store, make sure you have proper icons embedded, otherwise, xcode will stop and warn you what you need to include for your app. Once you got to the 'Organizer' select 'Upload to App Store'. Instead of choosing the "Debug" configuration, this job will use the "Release" configuration for distribution in TestFlight or App Store. iOS 9 / Xcode 7 problems with TestFlight and iTunes Connect 09-19-2015, 09:11 AM Since iOS9 and Xcode 7 final were released, apps built with UnrealEngine 4. This TestFlight tutorial will walk you through using TestFlight as part of your app's release process. Xcode then prompts you with App Store distribution options. I have an Xcode build that works fine on my iPhone 6, and other, older devices as well. Once the upload completes, open the app in iTunes connect to add internal and external testers and fill out the information for beta-test review; Testing the App and Deploying Changes. This is good time for testing Push Notifications, data storage using Core Data, and making network calls to 3rd party APIs. After invitation, up to 25 internal testers (with up to 10 devices each) and 10,000 external beta testers can download and test the application build. It’s pretty easy to archive your app in Xcode 6. The process of creating multiple app installs of the same app and using TestFlight in particular to distribute them has been very helpful from a product, design, QA, and beta testing perspective. I have read many conflicting answers on forums, documentations and tutorials stating that an Ad-hoc provisioning profile is needed for TestFlight while others state that a distribution profile must be used. Do I now need to upgrade to xcode 9. It is preferred to use the reverse domain pattern to name the application e. I have my app first version released in app store. There are many types of testing that you can add at different phases of your project. For example the run step named Upload to TestFlight references the Fastlalne lane called deploy_staging. Upload new binary to App Store Connect for TestFlight beta testing (via pilot) The best way to manage your TestFlight testers and builds from your terminal Pilot makes it easier to manage your app on Apple's TestFlight. Download TestFlight Beta Testing App for Windows. You build your Xojo app for TestFlight the same way you build it for the App Store:. General build settings. I tried uploading the App with Xcode and the same AppstoreConnect User (App-Manager-Role) but it did not work. You will just need an Apple ID from your beta tester. Open Xcode on the machine that runs on Jenkins, click on your project in the left sidebar, then click on Build Phases. I learned from Apple Dev Support today that as of WWDC this Marketing Icon will need to be included on the Xcode side of things. Developed Command line tools that can build and upload to testflight. It is designed to make available resources to help software developers write software for the macOS, tvOS, watchOS, and iOS platforms. xCode > testFlight Hello all, I have been all over the web I usually publish things to testflight from Unity(5) through latest xCode without any issues, but sometimes, out of the blue, it rejects archiving to upload to the dev site & I get this:. Itunes complaining about the app was build with beta test version. How to upload your iOS app to TestFlight for distribution/beta Step 1 - Set up your project in the App Store. Distribution - App Store Provisioning profile로 Archive한 ipa Upload - iTunes Connect에 ipa를 올린다. When prompted, choose "App Store Submission" instead of "Ad hoc", otherwise it will fail. Here you will need to fill in the App Information for your app. com to check the result of uploading. -XCode: This is plugin is import help you will project iOS to. Up to 100 apps can be tested at a time, internally or externally. So let do that. Assuming you've included the app icon and launch screen in your Xcode project. If you're reading this blog, you'll probably go with English for the Primary Language. WARNING ITMS-90191: "Missing beta entitlement. " I can't install a build thru either xcode or testflight. Xcode is a software suite from Apple used to create apps for all Apple platforms (iOS, macOS, tvOS). In addition to this, the Mac is developing with apps that suit for Windows PC/Laptop. So my doubts regarding new methods are: How to upload test builds (IPA) I need to import many test builds to attain stable one. OK so I've been doing some more research and it seems the issue is that I need to upload a binary with the same Major. The FM Partners app works offline. You need to build - submit your app via Xcode to App Store, make sure you have proper icons embedded, otherwise, xcode will stop and warn you what you need to include for your app. ipa file generated by the build using the link expo gave me then proceeded to use xcrun altool --upload-app -f your-ipa. Apple Developer Website. Select the specific Archive of your app and then hit the "Download dSYMs…" button which will insert the Bitcode compiled dSYMs into the original Archive. App file to iTunes Connect, as you typically would (but must use Xcode 7 as it contains the iOS 9 SDK with support for app thinning). This step is always part of my workflow, I do like testing local builds but you also need to test that iOS game archives processed by Apple work and function the same way it does in your local build. You just build an app, upload it, enter some email addresses, and TestFlight magically takes care of the rest. If there is a crash report, check it. One of the most frequent applications of iOS app build automation is configuring a bot to upload an app to an iOS distribution platform such as TestFlight, Fabric etc. After invitation, up to 25 internal testers (with up to 10 devices each) and 10,000 external beta testers can download and test the application build. Either way, you'll get an IPA file out of it. Open Xcode on the machine that runs on Jenkins, click on your project in the left sidebar, then click on Build Phases. There’s been no mention of them on the TestFlight changelog, for example, no company blog post, no emails, and no mention of them on social media channels – that is, unless you count the replies to confused developers from @testflightapp, the company’s main Twitter account. Connect your iOS device to a computer via USB cable. Expert in Google APIs, Fabric, Push Notification and other third party APIs. Question: Q: XCode build and upload to TestFlight in iTunes Hi everybody. Hello rufy. Assuming you’ve included the app icon and launch screen in your Xcode project. which made me think that Xcode was quite happy to have parsed the app name as required to replace any unwanted characters to suit. All your testers will get invitation to testflight and will be able to install your app and future. There are several tools for the automation of React Native app generation and distribution process on the market. Here you will need to fill in the App Information for your app. This TestFlight tutorial will walk you through using TestFlight as part of your app's release process. Join the community to find out what other Atlassian users are discussing, debating and creating. I have been technical leader of the mobile team, orienting the use of good practices and cooperating with the product team to define and specify. Submit your app build to the App Store like normal via Xcode. However, after being bought out and integrated by Apple into iTunes Connect, I am not understanding how I would upload a build created by AppBuilder without owning a Mac and using Xcode (which I'm not doing and is the reason I chose AppBuilder). io – Preview your app in your browser We have all been there. By the end of the course (29 easy to follow tutorials) you'll be able to show off your iPhone app to friends and family, and you'll be ready for more iPhone app adventures! Learn how to make iPhone apps from scratch using Swift 4, Xcode 9, and iOS 11. You’ll have to confirm for Xcode that it’s going to upload the app to the right place. FM Partners app users: This will be arriving early next week as a new TestFlight beta. These four simple actions allow us to achieve the goals set out in the introduction of this article. You need to build - submit your app via Xcode to App Store, make sure you have proper icons embedded, otherwise, xcode will stop and warn you what you need to include for your app. Support for new TestFlight app needed due to Apple retiring testflightapp. Open the email with the original mail app. The app itself lets users know of any changes and provides instructions. もし、この通知の「Upload」ボタンを押し損なったら。。。XcodeのOrganizer>Archivesを開き、対象となるアーカイブを「Show in Finder」で開き、TestFlightのデスクトップアプリ「Drag IPA Here」にドラッグ&ドロップします。 TestFlightでAdHocビルドを作成する準備段階と. New apps and app updates must be built with the public (GM) versions of Xcode 9 or later, macOS, and iOS SDK or later. Compile and archive the project to generate the app bundle that contains the embedded MDX Framework which is the. First of all, somehow the Ad-hoc profile does not attach with the build when I Archive and try to upload onto TestFlight via Xcode. In Xcode open XCode->Open Developer Tool->Application Loader; From here you can add/select any of your itunes connect users independent of Xcode. Xcode is an integrated development environment that come with all of the tools needed for your app and it is also used to upload your app to iTunes Connect. Is there another possibility to do that?. Before you submit your app you should have tested it well! Otherwise you will lose a lot of time while waiting for a review of your app which will be rejected then. com/gehlg/v5a. In Xcode, select "Generic iOS Device" as the deployment target. upload app to itunes connect (5). So here are a few useful tips for uploading your app for TestFlight beta testing within iTunesConnect. Learn about TestFlight. If you prefer to use Application Loader, make sure to keep a copy of Xcode 10 around, but it is unknown how long that will continue to work, so it is a good idea to eventually migrate your process to using altool, instead. Introduction to iOS TestFlight. Step 1: Initially, download and install VMware or VirtualBox on your Windows computer from the above link. App Store upload errors and review rejections are handled much more quickly. Step 3 - Upload your project. There are two requirements that go into this provisioning profile: the App ID, and the Distribution Certificate. If there is a crash report, check it. iOS Simulator in Xcode. This name has not real effect on the game you upload to the app store. Testflight will send each member a link to the TestFlight iOS app. Application Loader is no longer included with Xcode. You will just need an Apple ID from your beta tester. - Open iOS project in XCode in Mac. iOS App crashes only if downloaded from Appstore or TestFlight An article by mgear 1 Comment Had annoying issue with one ios app, it worked perfectly when build locally from xcode to device,. plist in the Vuforia. if you have already production build app, it's better to skip this section. There is an issue with Vuforia 7. Developers will be able to use iTunes connect to upload builds, manage users, and even get insights into how testers are using the app. 2 (xxxxxx), which may not be supported by this version of Xcode. This method makes installation and updated beta apps a cinch. Create an App Id. Preparing a Distribution Build for TestFlight To distribute your app to testers, you will first need to prepare a suitable build and upload it to iTunes Connect using Xcode. XCode for Windows 10. I have an Xcode build that works fine on my iPhone 6, and other, older devices as well. 在 Xcode 中配置好版本和证书信息。. Create a New App on iTunes Connect. Check the iTunes Connect website and navigate to the specific build. Free 30-day trial for all apps. After finish your application and pass all testcases of your tester, it’s time to distribute your application to customer, but how ?. Download Upload and enjoy it on your iPhone, iPad, and iPod touch. plist file and adding a number value, such as "1," to this field. Have you guys looking into automating "Application Loader" or the xcode upload. I bought your xCode project and managed to make it work for my Bubble site Kigorosa on iOS (Upload to iTunesConnect and run it with TestFlight on my device). Validate and upload your app binary files with altool; Upload your app binary files with altool; Xcode 11. Download the TestFlight app from the App Store 3. We upload the IPA to TestFlight, using Pilot, and release it manually when we’re ready. Open Xcode on the machine that runs on Jenkins, click on your project in the left sidebar, then click on Build Phases. After the Xcode build and archive steps creates the IPA bundle, run the SetInfo command on the MDX file. Download Adobe AIR 16+ Apple now insist that all apps submitted to the App Store must include 64-bit support. In order to do this, you need to create an app-specific password to be used by CI. With TestFlight, developers simply upload a build, and the testers can install it directly from their device, over the air; Xcode: The complete toolset for building great apps. You’ll have to confirm for Xcode that it’s going to upload the app to the right place. you can see below screen after building or clicking the menu. (29008875) LaunchServices on macOS now respects the selected Xcode when launching Instruments, Simulator, and other developer tools embedded within Xcode. :xcarchive – This is the second release lane. Upload the new. So for exported ipa app file to work on TestFlight you will need to choose “Save for iOS App Store Deployment”. Go to certificates section -> all. Maybe its a "root" problem. TestFlight: If your organization is already using TestFlight, you likely already have a workflow (i. You'll need a paid developer account for each platform for which you wish to upload and publish an app. Uploading Xcode Bot Builds to Testflight, with launchd 25 Apr 2014 » Continuous integration with Xcode is super easy to set up and does the basics of continuous integration really well. Those applications are created in Xcode or other programs that are not created by Apple Inc. Download the TestFlight app from the App Store 3. Clone via HTTPS Clone with Git or checkout with SVN using the repository. I lead the development of mobile apps for iOS and Android platforms (up to version 1. Then it will ask you choose the team. Release your app on TestFlight. There is a lot of useful actions bundled up in Fastlane. Mobile version support. The homegrown Apple's Xcode software development for Mac comes with a self-owned app simulator for iOS, watchOS, and iMessage. Support for new TestFlight app needed due to Apple retiring testflightapp. Unity3d Build to the App Store and use TestFlight for distribution This step is always part of my workflow, I do like testing local builds but you also need to test that iOS game archives processed by Apple work and function the same way it does in your local build. Select the first option, New App. upload app to itunes connect (5). To install TestFlight, the device's operating system must be iOS 8 or later. So you need to go back to Xcode, increment your build number and start again. If you’re using a previous Xcode 11 beta and already have a provisioning profile for your app, it continues to work until you update to Xcode 11 beta 4.